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High-Quality Rendering of Glyphs Using Hardware-Accelerated Ray Tracing.
Stefan Zellmann
Martin Aumüller
Nathan Marshak
Ingo Wald
Published in:
EGPGV@Eurographics/EuroVis (2020)
Keyphrases
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ray tracing
high quality
image synthesis
photorealistic
global illumination
computationally intensive
computer graphics
highly accurate
implicit surfaces
texture mapping
high resolution
graphics hardware
integral image
real time
complex objects
video camera
specular reflection
viewpoint