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Gamification of a Procurement Process for Professional Training of Public Servants.

Maksims KornevsJannicke Baalsrud HaugeSebastiaan A. Meijer
Published in: Int. J. Serious Games (2019)
Keyphrases
  • test set
  • data sets
  • real world
  • information systems
  • training set
  • active learning
  • training phase