Overspecified references: An experiment on lexical acquisition in a virtual environment.
Alexandra LuccioniLuciana BenottiFrédéric LandraginPublished in: Comput. Hum. Behav. (2015)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- multi user
- physical environment
- computer graphics
- virtual characters
- serious games
- natural language processing
- domain specific
- mobile devices
- collision detection
- virtual humans
- ambient intelligence
- real environment
- wordnet
- interaction model
- virtual space
- computer vision
- role play
- haptic feedback