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A pilot study of comparison gesture analysis in motion driven video games.

Fabrizio Valerio CovoneBrian VaughanCharlie Cullen
Published in: MIG (2016)
Keyphrases
  • pilot study
  • video games
  • computer games
  • learning algorithm
  • motion model
  • game play
  • pilot project
  • virtual environment
  • space time
  • key features