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A Synthetic Player for Ayὸ Board Game Using Alpha-Beta Search and Learning Vector Quantization.
Oluwatobi A. Ayilara
Anuoluwapo O. Ajayi
Kudirat O. Jimoh
Published in:
Comput. Inf. Sci. (2016)
Keyphrases
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board game
learning vector quantization
alpha beta search
game playing
self organizing maps
neural network
temporal difference learning
computer games
game design
computer programs
urban planning
tree search
reinforcement learning