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An architecture for multi-layer object coding in 2D game streaming using shared data in a multi-user environment.
Diego Cordeiro Barboza
Débora C. Muchaluat-Saade
Esteban Walter Gonzalez Clua
Diego Gimenez Passos
Published in:
Entertain. Comput. (2022)
Keyphrases
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multi layer
data collection
training data
neural network
data analysis
high dimensional data
multi user environment