Immersive Sketching to Author Crowd Movements in Real-time.
Andrea BönschSebastian J. BartonJonathan EhretTorsten W. KuhlenPublished in: IVA (2020)
Keyphrases
- real time
- virtual environment
- learning environment
- virtual world
- smooth pursuit
- real time systems
- multi user
- virtual reality
- human computer interaction
- neural network
- control system
- hidden markov models
- case study
- information retrieval
- real world
- learning experience
- databases
- data sets
- active vision
- mixed reality
- database