Dynamic Difficulty Adjustment in Serious Games for Cerebral Visual Impairment.
Katarína KostkováNofar Ben ItzhakLieselot StijnenEls OrtibusBart JansenPublished in: SeGAH (2023)
Keyphrases
- serious games
- virtual environment
- game play
- video games
- human brain
- design principles
- data structures and algorithms
- real world
- intelligent tutoring
- educational games
- visual information
- social interaction
- database design
- collaborative learning
- digital games
- game development
- learning objects
- game engine
- artificial intelligence