Captain electric and battery boy: prototypes for wearable power-generating artifacts.
Joanna BerzowskaMarc BeaulieuVincent LeclercGaia OrainCatherine MarchandCatou CournoyerEmily ParisLois FrankelMiliana SesarticPublished in: Tangible and Embedded Interaction (2010)
Keyphrases
- electric vehicles
- energy supply
- energy management
- power generation
- power transmission
- power consumption
- power supply
- power system
- activity recognition
- automatically generating
- intelligent control
- low cost
- artificial intelligence
- gesture recognition
- data center
- augmented reality
- ambient intelligence
- human computer interaction
- battery powered
- generation process
- lifelog
- single phase
- renewable energy
- solar energy
- training set