To the Center of Nowhere: Deep Mapping Digital Games' Paratextual Geographies.
Jon SaklofskePublished in: Games Cult. (2023)
Keyphrases
- digital games
- educational tool
- educational games
- computer games
- serious games
- game design
- game based learning
- learning tools
- learning contexts
- digital game based learning
- learning environment
- digital media
- foreign language learners
- game play
- machine learning
- gender differences
- educational contexts
- learning algorithm