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Fast triangle counting on the GPU.
Oded Green
Pavan Yalamanchili
Lluís-Miquel Munguía
Published in:
IA3@SC (2014)
Keyphrases
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real time
graphics hardware
parallel computation
gpu implementation
parallel computing
graphics processing units
data sets
artificial intelligence
image processing
parallel implementation
databases
parallel programming
graphics processors
gpu accelerated
real time rendering