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Enhancing Seamless Walking in Virtual Reality: Application of Bone-Conduction Vibration in Redirected Walking.
Seokhyun Hwang
YoungIn Kim
Youngseok Seo
SeungJun Kim
Published in:
ISMAR (2023)
Keyphrases
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virtual reality
virtual environment
three dimensional
computer graphics
virtual reality technology
photorealistic
augmented reality
virtual world
computer animation
computer vision
humanoid robot
multi user
digital libraries
visual data mining
collaborative virtual environments
multi agent systems
multi sensory