Assessing Upper Extremity Motor Dysfunction Using an Augmented Reality Game.
Marina-Anca CidotãPaulina J. M. BankP. W. OuwehandStephan G. LukoschPublished in: ISMAR (2017)
Keyphrases
- augmented reality
- learning games
- mixed reality
- markerless
- virtual objects
- virtual reality
- computer games
- game play
- virtual world
- human computer interaction
- video games
- multi user
- control system
- educational games
- live video
- real environment
- real scenes
- head mounted display
- molecular structures
- user interface
- mobile augmented reality
- promising experimental results demonstrate
- game design
- virtual environment
- expert systems
- three dimensional