Does Synthetic Voice alter Social Response to a Photorealistic Character in Virtual Reality?
Katja ZibrekJoão P. CabralRachel McDonnellPublished in: MIG (2021)
Keyphrases
- virtual reality
- photorealistic
- virtual environment
- computer graphics
- augmented reality
- facial expression synthesis
- three dimensional
- interactive virtual
- virtual world
- computer vision
- multi sensory
- virtual reality technology
- image space
- real scenes
- point sets
- range scans
- virtual museum
- missing data
- single image
- semi supervised
- photorealistic rendering
- machine learning