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Animating human lower limbs using contact-invariant optimization.
Igor Mordatch
Jack M. Wang
Emanuel Todorov
Vladlen Koltun
Published in:
ACM Trans. Graph. (2013)
Keyphrases
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global optimization
virtual humans
optimization problems
optimization algorithm
optimization method
human subjects
constrained optimization
human interaction
real time
virtual characters
multi objective
human body
human users
motion capture data