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UV-free Texturing using Sparse Voxel DAGs.
Dan Dolonius
Erik Sintorn
Ulf Assarsson
Published in:
Comput. Graph. Forum (2020)
Keyphrases
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directed acyclic graph
three dimensional
sparse data
high dimensional
texture mapping
human perception
multiscale
computer graphics
belief networks
compressive sensing
image sequences
probabilistic model
denoising
dimensionality reduction
sparse representation
visible spectrum