Multiplayer game cheating prevention with pipelined lockstep protocol.
Ho LeeEric KozlowskiScott LenkerSugih JaminPublished in: IWEC (2002)
Keyphrases
- computer games
- game play
- educational games
- online game
- serious games
- mobile games
- imperfect information
- video games
- lightweight
- role playing game
- game design
- game development
- multi player
- data flow
- game playing
- game theory
- game theoretic
- game based learning
- learning games
- formal analysis
- communication protocol
- cooperative
- linear array
- secret sharing
- security protocols
- learning tools
- learning experience
- virtual world
- learning process