Research on the Perceived Quality of Virtual Reality Headsets in Human-Computer Interaction.
Yongzhong YangLinling ZhongShihui LiAixian YuPublished in: Sensors (2023)
Keyphrases
- human computer interaction
- virtual reality
- perceived quality
- virtual environment
- quality assessment
- higher quality
- network conditions
- user satisfaction
- video quality
- visual quality
- augmented reality
- computer graphics
- user interface
- virtual world
- eye tracking
- gesture recognition
- human computer interface
- virtual humans
- hand gestures
- video coding
- quality of service
- bit rate
- software engineering
- image quality metrics
- virtual reality environments
- three dimensional
- motion capture
- image quality
- motion estimation
- computational complexity
- real time