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Real-Time Investigation of Referential Domains in Unscripted Conversation: A Targeted Language Game Approach.
Sarah Brown-Schmidt
Michael K. Tanenhaus
Published in:
Cogn. Sci. (2008)
Keyphrases
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real time
natural language
programming language
vision system
language learning
game theoretic
game playing
video games
game theory
real world
language processing
application domains
high speed
low cost
mobile robot
specification language
speech acts
conversational agent