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Colwell's Castle Defence: A Custom Game Using Dynamic Difficulty Adjustment to Increase Player Enjoyment.
Anthony Colwell
Frank G. Glavin
Published in:
AICS (2017)
Keyphrases
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game play
video games
virtual world
serious games
imperfect information
dynamic environments
game mechanics
multi player
game players
game design
game theory
human players
board game
computer games
monte carlo
cooperative
evolutionary game