Conceptual Priming for In-game BCI Training.
Nataliya Kos'mynaFranck Tarpin-BernardBertrand RivetPublished in: ACM Trans. Comput. Hum. Interact. (2015)
Keyphrases
- brain computer interface
- serious games
- spinal cord injury
- signal processing
- online training
- computer games
- game play
- game based learning
- game playing
- training algorithm
- video games
- game theory
- training examples
- game design
- test set
- training phase
- dialogue games
- training set
- educational games
- nash equilibrium
- training process
- machine learning
- knowledge structures
- imperfect information
- online learning
- motor learning