Perch to Fly: Embodied Virtual Reality Flying Locomotion with a Flexible Perching Stance.
Yaying ZhangBernhard E. RieckeThecla SchiphorstCarman NeustaedterPublished in: Conference on Designing Interactive Systems (2019)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- computer animation
- three dimensional
- augmented reality
- photorealistic
- multi sensory
- virtual world
- degrees of freedom
- vision system
- computer vision
- data mining
- virtual humans
- computer interface
- virtual museum
- virtual training
- interactive virtual
- force feedback
- robotic systems
- knowledge discovery
- mobile robot
- machine learning