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Affective Ludology, Flow and Immersion in a First- Person Shooter: Measurement of Player Experience
Lennart E. Nacke
Craig A. Lindley
Published in:
CoRR (2010)
Keyphrases
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flow velocity
video games
virtual reality
computer games
role playing game
augmented reality
flow patterns
virtual environment
virtual world
learning environment
data acquisition
database
three dimensional
information flow
game play
measurement error
information systems
multi player
fluid flow
neural network