algorithm with tournament selection. Behaviour on linear and quadratic functions.
Cristina GonzálezJosé Antonio LozanoPedro LarrañagaPublished in: Int. J. Approx. Reason. (2002)
Keyphrases
- learning algorithm
- cost function
- optimization algorithm
- high accuracy
- computationally efficient
- times faster
- path planning
- objective function
- search space
- optimal solution
- worst case
- multi objective
- computational complexity
- dynamic programming
- k means
- preprocessing
- segmentation algorithm
- bayesian networks
- detection algorithm
- neural network
- closed form
- estimation algorithm
- convergence rate
- piecewise linear
- memory requirements
- linear systems
- particle swarm optimization
- experimental evaluation
- np hard
- significant improvement
- similarity measure