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IGER: A Game Engine Specifically Tailored to Rehabilitation.
Michele Pirovano
Pier Luca Lanzi
Renato Mainetti
Nunzio Alberto Borghese
Published in:
GFHEU (2013)
Keyphrases
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specifically tailored
game engine
game development
video games
computer games
serious games
game design
game play
educational games
virtual reality
human computer interaction
facial animation
collaborative learning
learning experience
path planning
key features
social networks
game based learning
face recognition