Evolutionary approaches to evolve AI scripts for a RTS game.
Lucas FerreiraLeonardo T. PereiraClaudio Fabiano Motta ToledoRodrigo de Freitas PereiraPublished in: GECCO (Companion) (2014)
Keyphrases
- evolutionary approaches
- genetic programming
- evolutionary computation
- scatter search
- game ai
- artificial intelligence
- video games
- computer games
- game theory
- computer controlled
- human players
- expert systems
- evolutionary algorithm
- metaheuristic
- game playing
- computational intelligence
- machine learning
- game design
- educational games
- game play
- serious games
- control system
- real time
- fitness function
- optimization problems
- nash equilibrium
- routing problem
- imperfect information
- search space
- cost function
- neural network