A Parallel Block Iterative Method for Interactive Contacting Rigid Multibody Simulations on Multicore PCs.
Claude LacoursièrePublished in: PARA (2006)
Keyphrases
- multibody
- motion segmentation
- high end
- shared memory
- motion tracking
- motion model
- parallel programming
- geometric properties
- articulated objects
- structure from motion
- dynamic scenes
- point correspondences
- rigid objects
- perspective views
- parallel algorithm
- multiple views
- model selection
- motion estimation
- three dimensional
- flow field
- motion compensation
- geometric constraints
- least squares
- moving objects
- pairwise
- image sequences