Using Artificial Team Members for Team Training in Virtual Environments.
Jurriaan van DiggelenTijmen MullerKarel van den BoschPublished in: IVA (2010)
Keyphrases
- team members
- virtual environment
- virtual training
- serious games
- virtual reality
- virtual teams
- virtual world
- multi user
- computer graphics
- virtual humans
- role play
- virtual objects
- collaborative activities
- real time
- virtual characters
- collision detection
- information flows
- software development teams
- synthetic characters
- virtual agents
- learning processes
- real world
- virtual space
- emotional intelligence
- case study
- e learning
- online learning