Improving Inclusion of Virtual Reality Through Enhancing Interactions in Low-Fidelity VR.
Kristen GrinyerRobert J. TeatherPublished in: VR Workshops (2024)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual world
- computer animation
- augmented reality
- interactive virtual
- photorealistic
- three dimensional
- virtual humans
- virtual museum
- virtual training
- virtual reality technology
- digital museum
- pattern recognition
- multimedia
- force feedback
- image processing
- computer vision