In-Game Instructions: The Extent of Their Usefulness in Enhancing the Vocabulary Acquisition of ESL Learners.
Pei Qin TanKim Hua TanPublished in: iJET (2020)
Keyphrases
- vocabulary acquisition
- computer assisted language learning
- language learning
- foreign language
- vocabulary learning
- educational games
- native speakers
- learning styles
- open ended
- learning games
- english language
- college students
- english as a foreign language
- reading comprehension
- computer technology
- video games
- computer games
- game design
- computer assisted
- learning tools
- computer mediated communication
- computer assisted instruction
- collaborative learning
- learning outcomes
- digital games
- attitudes toward
- mobile learning
- learning community
- learning processes
- serious games