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Engaging older adults in activity group settings playing games on touch tablets.

Sonja PedellJeanie BehKen MozunaSusan Duong
Published in: OZCHI (2013)
Keyphrases
  • older adults
  • user groups
  • playing games
  • mobile devices
  • educational games
  • game design
  • computer literacy
  • human activities
  • smart home
  • ambient assisted living
  • end users
  • mobile phone
  • daily activities