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'Gods in World of Warcraft exist': Religious reflexivity and the quest for meaning in online computer games.
Julian Schaap
Stef Aupers
Published in:
New Media Soc. (2017)
Keyphrases
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mobile learning
role playing game
computer games
situated learning
online game
video games
e learning
educational games
game play
game based learning
game design
social sciences
serious games
educational software
interactive storytelling
digital storytelling