DreamStream: Immersive and Interactive Spectating in VR.
Balasaravanan Thoravi KumaravelAndrew D. WilsonPublished in: CHI (2022)
Keyphrases
- virtual reality
- virtual environment
- virtual space
- virtual world
- computer graphics
- augmented reality
- virtual reality environments
- virtual reality technology
- virtual humans
- three dimensional
- tangible user interface
- human computer interaction
- machine learning
- force feedback
- collaborative virtual environments
- virtual training
- databases
- learning experience
- case study
- clustering algorithm
- data sets
- real time