Playing with Friends or Strangers? The Effects of Familiarity between Players in an Asymmetric Multiplayer Virtual Reality Game.
Sukran KaraosmanogluTom SchmolziFrank SteinickePublished in: CHI PLAY Companion (2023)
Keyphrases
- virtual reality
- online game
- imperfect information
- game play
- multi player
- computer games
- game playing
- virtual environment
- board game
- card game
- game players
- virtual communities
- educational games
- serious games
- virtual world
- video games
- human players
- computer graphics
- role playing game
- game based learning
- three dimensional
- computer animation
- games played
- game theory
- game theoretic
- augmented reality
- game design
- card games
- interactive virtual
- multi sensory
- virtual museum
- virtual humans
- photorealistic
- perfect information
- machine learning
- general game playing
- game mechanics
- collaborative virtual environments
- game development
- virtual reality technology
- virtual training
- signal processing
- multi user
- tangible user interface