Application of social entertainment robots based on machine learning algorithms and the Internet of Things in collaborative art performances.
Zhao ZhenhuaGuo FengPublished in: Entertain. Comput. (2025)
Keyphrases
- machine learning algorithms
- benchmark data sets
- learning algorithm
- decision trees
- machine learning methods
- machine learning
- key technologies
- predictive accuracy
- machine learning approaches
- learning problems
- machine learning systems
- knowledge sharing
- physical world
- transfer learning
- social interaction
- multi class
- social media
- learning tasks
- data sets
- robotic systems
- multi robot
- mobile robot
- social networks
- standard machine learning algorithms