A Block-Asynchronous Relaxation Method for Graphics Processing Units.
Hartwig AnztStanimire TomovJack J. DongarraVincent HeuvelinePublished in: IPDPS Workshops (2012)
Keyphrases
- graphics processing units
- general purpose
- parallel computing
- gpu implementation
- parallel processing
- graphics hardware
- computing systems
- parallel computation
- massively parallel
- parallel implementation
- real time
- efficient implementation
- processing units
- high performance computing
- floating point
- graphics processors
- compute unified device architecture