Using the Concept of Game-Based Learning in Education.
Zi-Yu LiuZaffar Ahmed ShaikhFarida GazizovaPublished in: iJET (2020)
Keyphrases
- game based learning
- digital game based learning
- hong kong
- serious games
- mobile learning
- digital games
- technology enhanced learning
- game design
- educational games
- games based learning
- game based learning environment
- video games
- higher education
- distance learning
- virtual world
- school education
- learning outcomes
- chinese language
- elementary school students
- learning environment
- game play
- learning processes
- statistically significant
- theoretical framework
- game playing
- computer games
- user interaction
- mobile phone
- learning process
- e learning