Almost budget-balanced VCG mechanisms to assign multiple objects.
Hervé MoulinPublished in: J. Econ. Theory (2009)
Keyphrases
- multiple objects
- mechanism design
- strategy proof
- incentive compatible
- multi object
- multiple object tracking
- multiagent systems
- particle filter
- complex scenes
- data association
- multiple cameras
- multiple images
- occlusion handling
- game theory
- tracking of multiple objects
- combinatorial auctions
- incentive compatibility
- multiple targets
- individual objects
- auction mechanisms
- incomplete information
- three dimensional
- occlusion reasoning
- active learning
- high quality
- computer vision