Perceptual Conflicts in a Multi-Stereoscopic Immersive Virtual Environment: Case Study on Face-to-Face Interaction through an Avatar.
Weiya ChenCéline ClavelNicolas FéreyPatrick BourdotPublished in: Presence Teleoperators Virtual Environ. (2014)
Keyphrases
- virtual environment
- virtual world
- face to face interaction
- virtual humans
- virtual reality
- case study
- augmented reality
- multi user
- computer mediated communication
- computer graphics
- haptic interaction
- cooperative
- three dimensional
- synthetic characters
- interaction model
- physical environment
- virtual characters
- virtual space
- learning processes
- real world
- image processing