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Silhouette-based motion capture for interactive VR-systems including a rear projection screen.

Sven ThüringJörn HerwigAlfred Schmitt
Published in: Comput. Animat. Virtual Worlds (2005)
Keyphrases
  • motion capture
  • virtual reality
  • computer graphics
  • human body
  • virtual environment
  • computer animation
  • virtual humans
  • viewpoint
  • human motion
  • human motion capture
  • virtual world