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Silhouette-based motion capture for interactive VR-systems including a rear projection screen.
Sven Thüring
Jörn Herwig
Alfred Schmitt
Published in:
Comput. Animat. Virtual Worlds (2005)
Keyphrases
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motion capture
virtual reality
computer graphics
human body
virtual environment
computer animation
virtual humans
viewpoint
human motion
human motion capture
virtual world