Alfa-cut based linear programming methodology for constrained matrix games with payoffs of trapezoidal fuzzy numbers.
Deng-Feng LiFang-Xuan HongPublished in: Fuzzy Optim. Decis. Mak. (2013)
Keyphrases
- fuzzy numbers
- linear programming
- triangular fuzzy numbers
- game theory
- fuzzy sets
- nash equilibrium
- perfect information
- multi criteria
- arithmetic operations
- intuitionistic fuzzy
- multicriteria decision making
- repeated games
- fuzzy information
- linear program
- multi attribute decision making
- fault tree analysis
- real numbers
- aggregation functions
- payoff functions
- optimal solution
- dynamic programming
- linguistic variables
- objective function
- group decision making
- pure nash equilibrium
- game theoretic
- incomplete information
- score function
- nash equilibria
- black scholes
- fuzzy linear programming
- imperfect information
- np hard
- vague sets
- ideal solution
- fuzzy measures
- multi criteria decision making