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Measuring Presence in Virtual Environments: A Survey.
Vinicius Costa de Souza
Anderson Maciel
Luciana Porcher Nedel
Regis Kopper
Published in:
ACM Comput. Surv. (2022)
Keyphrases
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virtual environment
virtual reality
virtual world
computer graphics
physical environment
multi user
collision detection
synthetic characters
virtual objects
learning processes
virtual humans
image processing
role play
virtual characters
three dimensional
serious games
real environment
virtual agents
computer vision