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Attachment, attraction and communication in real and virtual worlds: A study of massively multiplayer online gamers.
Mark C. Coulson
Andrea Oskis
Jacqueline Meredith
Rebecca L. Gould
Published in:
Comput. Hum. Behav. (2018)
Keyphrases
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virtual world
online game
face to face interactions
virtual environment
virtual communities
mixed reality
virtual reality
online environment
instant messaging
online communication
real time
online learning
game play
virtual objects
online gaming