A Proposal for the Selection of Eye-Tracking Metrics for the Implementation of Adaptive Gameplay in Virtual Reality Based Games.
José Luis Soler DomínguezJorge D. CambaManuel ConteroMariano AlcañizPublished in: HCI (10) (2017)
Keyphrases
- virtual reality
- eye tracking
- game play
- video games
- virtual environment
- serious games
- game ai
- game design
- computer games
- eye movements
- game playing
- eye tracker
- visual attention
- educational games
- augmented reality
- eye tracking data
- computer graphics
- human computer interaction
- virtual world
- learning experience
- learning processes
- game players
- game mechanics
- three dimensional
- gaze estimation
- computer controlled
- virtual reality technology
- interactive virtual
- eye gaze
- virtual humans
- game development
- multimedia
- visual search
- user experience
- software engineering
- human players
- object oriented
- usability studies