Getting Academical: A Choice-Based Interactive Storytelling Game for Teaching Responsible Conduct of Research.
Edward F. MelcerKatelyn M. GrasseJames Owen RyanNick JuniusMax KreminskiDietrich SquinkiferBrent HillNoah Wardrip-FruinPublished in: FDG (2020)
Keyphrases
- interactive storytelling
- computer games
- educational games
- role playing game
- virtual characters
- automated planning
- goal oriented
- novice users
- learning process
- game design
- online learning
- distance learning
- game play
- video games
- learning environment
- e learning
- online game
- higher education
- mobile robot
- game based learning
- virtual environment