Prediction of Execution Probabilities and Attack Probabilities of Werewolf Game Using Machine Learning of Game Logs.
Ryo SaitoKeita UshidaTatsuya ArakawaPublished in: TAAI (2) (2023)
Keyphrases
- machine learning
- game playing
- probability distribution
- video games
- game theory
- game play
- computer games
- game design
- virtual world
- educational games
- prediction model
- artificial intelligence
- monte carlo tree search
- nash equilibria
- serious games
- machine learning methods
- knowledge acquisition
- support vector machine
- monte carlo
- learning experience
- nash equilibrium
- prediction accuracy
- natural language processing
- pattern recognition
- optimal strategy
- game based learning
- probability theory
- cooperative
- game development
- decision trees
- cooperative game