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Pause 'n' Play: Formalizing Asynchronous C#.

Gavin M. BiermanClaudio V. RussoGeoffrey MainlandErik MeijerMads Torgersen
Published in: ECOOP (2012)
Keyphrases
  • game playing
  • delay insensitive
  • data sets
  • web services
  • computational complexity
  • information technology
  • special case
  • asynchronous communication