Immersive voice communication for massively multiplayer online games.
Jehn-Ruey JiangJih-Wei WuChi-Wen FannJie-Yi WuPublished in: Peer-to-Peer Netw. Appl. (2016)
Keyphrases
- massively multiplayer online games
- virtual environment
- virtual reality
- virtual world
- communication overhead
- learning environment
- learning experience
- communication networks
- computer games
- communication cost
- communication systems
- information systems
- human computer
- learning algorithm
- mobile robot
- human computer interaction
- hidden markov models
- database
- three dimensional
- communication technologies
- resource constrained
- communication protocols