An end-to-end generative adversarial network for crowd counting under complicated scenes.
Jiawen LiHua YangLin ChenJingwei LiCheng ZhiPublished in: BMSB (2017)
Keyphrases
- end to end
- congestion control
- wireless ad hoc networks
- internet protocol
- high bandwidth
- packet loss rate
- transport layer
- rate adaptation
- multipath
- scalable video
- differentiated services
- application layer
- communication networks
- computer networks
- network traffic
- peer to peer
- network architecture
- mobile networks
- content delivery
- admission control
- computational complexity