Designing Videogames to Crowdsource Accelerometer Data Annotation for Activity Recognition Research.
Aditya PonnadaSeth CooperBinod Thapa-ChhetryJosh Aaron MillerDinesh JohnStephen S. IntillePublished in: CHI PLAY (2019)
Keyphrases
- accelerometer data
- activity recognition
- video games
- behavior recognition
- human activity recognition
- learning experience
- human activities
- computer games
- educational games
- game play
- action recognition
- smart home
- game design
- active learning
- transfer learning
- daily activities
- activity analysis
- activities of daily living
- serious games
- sensory data
- object recognition
- information processing
- text categorization
- game mechanics
- learning process